[Remote] UI/UX Game Designer
Note: The job is a remote job and is open to candidates in USA. Hitmarker is an iGaming studio focused on creating modern casino experiences. They are seeking a contract UI/UX Designer to develop the visual identity and player flows for their upcoming games, collaborating with founders and developers throughout the design process.
Responsibilities
- Designing UI layouts, widgets, menus, HUDs, and game states (betting, autoplay, cashouts, results, settings, etc.)
- Developing visual styles, mood boards, branding elements, and theme direction for each new game
- Creating prototypes, clickable flows, and user-path diagrams
- Producing final assets and guidelines for engineering implementation
- Working from structured UX documentation (e.g., game-state lists, flowcharts, mechanics) to produce cohesive interfaces Skills
- Demonstrated UI/UX experience in casino, iGaming, or mobile game design (crash games, slots, table games, gachas, or similar)
- Strong portfolio showing HUD design, interaction flows, and polished game interfaces
- Ability to take high-level concepts and translate them into visual styles, color palettes, iconography, and component libraries
- Experience building design systems, responsive layouts, and animation callouts
- Understanding of player psychology, clarity in UX, and game-state readability
- Comfortable working asynchronously, on-demand, and with rapid iteration cycles
- Motion or VFX prototyping (After Effects, Lottie, Spine, Rive, etc.)
- Illustration or 2D asset creation Company Overview
- Hitmarker is the home of gaming jobs. It was founded in 2017, and is headquartered in Newcastle, Newcastle upon Tyne, GBR, with a workforce of 2-10 employees. Its website is
Apply tot his job Apply To this Job