3D Character Artist – Mid-Senior
Job Description:
- Create 3D characters and cosmetics in a visual style aligned with the world of Sky
- Skinning character and cosmetic assets
- Collaborate with project leads, concept artists, designers, and engineers
- Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
- Support the rest of the 3D team to create character assets
- Review and fix bugs of all complexities
- Contribute to documentation and resource libraries for the art department
- Promote, contribute to, and participate in a culture of inclusion and diversity
Requirements:
- Online portfolio demonstrating character art skills
- 3+ years of experience as a 3D Character Artist at a game studio
- Proficient modeling skills in Maya or equivalent
- Self-motivated, humble, and a team player
- Open-minded and able to implement feedback from peers and art directors in a timely manner
- Passion for creating memorable characters for games
- Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
- Familiarity with Maya rigging/skinning
Benefits:
- medical
- dental
- vision
- 401k
- paid time off
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