Adjunct Faculty, MPS in Game Design – Asynchronous
Job Description:
- Design and maintain an engaging online learning environment via Canvas.
- Deliver core instruction that satisfies the primary learning outcomes of the assigned course(s).
- Provide substantive written or video-recorded feedback on student assignments within 48 hours of submission.
- Foster inclusive learning communities and hold weekly synchronous virtual office hours.
- Maintain a consistent presence in the online classroom (at least 4 days in a 7-day cycle).
- Reply to student communications within 24 hours.
- Keep a real-time gradebook with grades posted within 72 hours of module completion.
- Update and maintain Canvas course shells, including syllabi, assignment dates, and supplementary tutorials.
- Participate in faculty development and meet expectations defined in MICA’s Asynchronous Instruction Policy.
- Guide students through the "Serious Games" framework, integrating Digital Humanities and social impact into design practice.
Requirements:
- Bachelor’s degree in Game Design, Interactive Media, Computer Science, Fine Arts, Design, or a related field.
- 5 years of professional experience in the game industry or related interactive media sectors.
- Strong communication and storytelling abilities.
- Master’s degree in a related field (preferred).
- 10 years of professional experience, including leadership roles (Lead Designer, Producer, Art Director) (preferred).
- Experience teaching in an online or asynchronous format (preferred).
- Active participation in the industry (e.g., GDC, IndieCade, or published titles) (preferred).
Benefits:
- Satisfactory background check
- Reasonable accommodations to applicants with disabilities on a case-by-case basis
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