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Android Engineer (Terminal Global Payments)

Work from home Full-time role Hiring

Requirements

  • Have a strong technical background, with 2+ years of experience, working with at least 1 of the following: Java, Kotlin, Swift, Objective-C,
  • Experience building and maintaining backend services or distributed systems,
  • Demonstrated ability to work across the stack, from mobile clients to backend infrastructure,
  • (Desirable) Experience with backend languages and frameworks (Ruby, Java, Golang, or similar),
  • (Desirable) Payments expertise or domain knowledge,
  • (Desirable) Experience with SDKs, libraries, or developer-facing tools

What the job involves

  • Engineers on the Terminal Global Payments team will build and enhance the Payments Platform including the applications and services that run on the physical Terminal devices and expanding access to local payment methods, meeting our merchants/gateways where their in-person payment needs are,
  • Your work will also include building the frameworks for other engineers, both internal and external to Stripe, to develop on our custom platform with ease. As part of this role, you will focus on working on Terminal’s Android devices and Tap to Pay development, with opportunities to build on Stripe’s backend payments infrastructure as well,
  • Design and develop end-to-end payment features spanning mobile applications, device-level integrations and backend services for a variety of devices and form factors,
  • Collaborate closely with the Terminal backend and infrastructure teams to design and implement scalable payments solutions across Stripe's services,
  • Support the development of mobile device testing infrastructure and automation frameworks,
  • Work with engineers, product managers, designers, and stakeholders across the company to deliver complete features,
  • Work with user research and product design to understand users and address their needs across the full stack

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